AI Insights · Timothy · October 2022
Top 5 io Games on iOS in the Middle East Q3 2022
Discover how the top 5 io games performed on iOS in the Middle East during Q3 2022, featuring insights on weekly downloads, revenue, and active user trends.
During the third quarter of 2022, the top 5 io games on iOS in the Middle East showcased varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at each game’s performance based on data from Sensor Tower.
Snake.io - Fun Online Snake from Kooapps experienced a dynamic quarter. Weekly downloads started strong at 33.5K and peaked at 42K in mid-July before gradually declining to around 24.6K by the end of September. Revenue saw a steady increase, peaking at approximately $445 in the last week of July. Active users showed a similar trend, starting at 329K and ending at 298K, with a slight increase to 297.6K in the final week of September.
State.io - Conquer the World by AI Games FZ displayed a consistent performance. Weekly downloads hovered around 9K, peaking at 12.1K in early August. Revenue maintained a stable trend, averaging around $230, with a peak of $274 in mid-September. The game’s active users also remained steady, with a slight increase from 38.6K to 39.7K over the quarter.
Fall.io - Race of Dino from Duong Nguyen saw a declining trend in downloads, starting at 21.6K in late June and dropping to 2.6K by the end of September. Despite the drop in downloads, revenue gradually increased, peaking at $392 in the last week of September. Active users also saw a decline, from 34.5K to 18.1K over the quarter.
slither.io by Lowtech Studios LLC had a modest performance with weekly downloads ranging from 3K to 7.5K. The game’s revenue remained negligible throughout the quarter. Active users started at 50.2K and ended at 36.9K, reflecting a gradual decline over the period.
Paper.io 2 by Voodoo showed a steady performance in the Middle East. Weekly downloads ranged from 2.5K to 5.2K, while revenue remained relatively low, peaking at $83 in early July. Active users saw minor fluctuations, starting at 25.4K and ending at 21.8K by the end of September.
For more detailed insights and data, visit Sensor Tower.